The blog is going off the air for a week. Have fun without me.
Screwed Up Dice will return...
Monday, 13 May 2013
Sunday, 12 May 2013
Saturday, 11 May 2013
Zombies - Broadcast Signal Intrusion
If you're reading this then I've been caught up in the Zombie Apocalypse. Which is surprising, because I've been eaten before, so should be a walker, not a survivor.
You'd think I'd know better by now.
You'd think I'd know better by now.
Friday, 10 May 2013
White Dwarf - May 2013 (401) Review
Another month, another issue of White Dwarf. We're starting to see some bigger changes from the format that has pervaded the last seven months, with tweaks made in the 400th issue being expanded upon.
Cover
There are
two problems with the cover to my mind. Firstly the glaringly obvious joint on
the Phoenix, which is a real shame given the quality of the rest of the model,
and the paint job. Secondly there's the background, which though it sets off
the model, is too indistinct. I'm caught up more in wondering what it is than
anything else.
0
Opening Salvo
Still mostly
talking content. Give us something interesting.
0
Contents
Unless
something happens with this, I'm not mentioning it again.
0
New Releases
26 pages of
High Elves, 2 pages of Hobbit (wholly focused on Radagast on that ridiculous
sledge, 2 pages on the LE t-short of the month (is this a thing now?). A 2 page
Games Days ad, that seems incongruous amid the other content, 4 pages of Black
Library news, the first thing I actually want to read (rather than flick past,
having already seen pictures online). The three pages of Forge World stuff
seems really dated, with the Abaddon vs Loken piece released in Feb. Digital
Products takes a page, and we round off with the two pages of release dates and
prices, which include an out of place piece of Space Marine art.
4
Army Of The Month
A truly gorgeous
Blood Angels force this month, from the brush of Mark Bedford. Look near the
page hold for some tech adept conversions. It's disappointing that this is only
6 pages long, and contains only three paragraphs, as I could quite happily read
more about the conversions, painting, and background of the army. There isn't anything
in the Paint Splatter either.
6
Jervis Johnson
Jervis puts
pen to paper for the second and final part of his piece on GM'd games. I can't
help thinking that the two parter would have fitted into one issue with a
smaller font and a photo of Jervis that doesn't take up half a page.
1
Battle Report
We are
getting more distant shots to give an overview of the battlefield, as well as a
deployment photo (weirdly coming before the armies are detailed). I think we
might be seeing a slow improvement to things. Half marks.
8
Armchair General
A new
feature that boils down to a single page piece padded out to four pages by
photos. It has promise, but we need more words.
2
Blanchitsu
A focus on
the ladies of 40K. It's getting redundant to saw that the conversions in this
section are glorious, but they are.
4
Citadel Hall
Of Fame
The
Hellbrute takes the stage this month and it is a truly lovely model.
2
The Time Of Dragons
An eight
page feature on Dragons, with a look at the background from Mat Ward, and Trish
Carden talking about sculpting and model design. It's a nice feature and
something it'd be nice to see more of.
6
Parade Ground
Dreadnoughts,
and, nope, just Space Marines Dreadnoughts. 8 pages of th hulking things. These
are becoming a bit too homogenous.
4
Kit Bash
6 pages of
conversions, ranging from Warshrines, to Elves to Cultists, with a good range
of conversions, from subtle to huge and imposing.
6
Parade Ground (2)
Back to
machines with two legs. This time Titans.
3
Golden Demon
2 pages on
GD models from Japan
2
Paints Splatter
6 pages of
High Elves, and 2 pages, oddly, of horses of different colours.
2
Jeremy Vetock
A ramble about
getting models from plastic to painted this month.
1
The Month In...
White Dwarf
Battles and
models from around the studio.
4
The Design Studio
Surprising
no one it's the High Elves in the spotlight this month, with the design studio
talking at length, and Mat Ward taking a page.
I like this piece, but it feels like it ought to be in the main body of
the magazine.
6
Forge World
One massive
tank, a bike, and some very well painted Marines.
2
Black Library
Guy Haley
talks about Baneblade.
2
Parting Shot
The Goblin
King in all his horrific glory.
0
Calendar
At last a
redesign, with things all lining up nicely.
2
Back Cover
More elves
on the icy backdrop
1
68
There have been some obvious alterations to some
sections of the magazine this month, and all for the better I think. There's still a lot more change I'd like to see, with the New Releases section shortened, so the magazine isn't spending over a sixth of it's page count on the army of the month. The gatefold page could fit a hell of a lot on it, rather than just the army picture. There seems to be a lot of wasted page space, with a feeling that photos are being used to pad out the magazine to 152 pages, rather than articles, if that makes sense. It'd be interesting to do a word count between a new issue and an old one, and see if this is a case of rose tinted reading glasses.
Thursday, 9 May 2013
Wyrd Releases - May
Even with the announcement of Malifaux 2.0 Wyrd have not forgotten the last model for the game as it currently stands, and this month finally sees the release of the long awaited Avatar Hoffman model. Originally made in metal Wyrd had him remade in plastic to create a larger, more imposing model, and from the look of the renders they've really nailed it. He can b yours for $45. I wonder how long it'll be before we see him being used as a Daemon Prince?
Also out this month is the long await re release of Puppet Wars, as Puppet Wars Unstitched, with a modified rules set, board, and plastic models. It's priced at $75, which isn't bad for 44 gorgeous looking models
Official conformation of the models in the box runs as follows:
Also out this month is the long await re release of Puppet Wars, as Puppet Wars Unstitched, with a modified rules set, board, and plastic models. It's priced at $75, which isn't bad for 44 gorgeous looking models
Official conformation of the models in the box runs as follows:
UNSTITCHED COMES WITH MORE PUPPETS
THAN EVER BEFORE
THAN EVER BEFORE
- Masters
- Lady Justice
- Seamus
- Pokey Vik
- Sidekicks
- Judge
- Bete Noire
- Misaki
- Rusty Alyce
- Hooded Rider
- Pawns
- 3x Executioner
- 3x Death Marshal
- 3x Austringer
- 3x Rotten Belle
- 3x Nurse
- 3x Punk Zombie
- 3x December Acolyte
- 3x Razorspine Rattler
- 3x Silurid
- 3x Malifaux Cherub
- 3x Ronin
- 3x Convict Gunslinger
Wednesday, 8 May 2013
DreadBall Wave 2 - Review Prologue
As before we the Dreadball reviews I thought I'd do a bit of a catch all preamble to avoid repeating myself. Sadly I am going to echo much of what I said last time, so if you remember that far back, well done, and sorry for inflicting this on you again.
First off plastic glue doesn't work effectively enough with the models, so you're going to need to super glue things together.
Secondly the mold lines do not scrape away easily, as they feather underneath the knife, and leave a lot of swarf behind. They do go after a bit of effort, but it's not as pleasant as the single pass GW models need. Complicating this issue is the awkward places that the mold lines tend to run, as seen on the Robots below. See how it goes across the base, and then up the leg detailing and the centre line of the body? It's not going to be fun to clear.
You can also see in the above the tabs left behind on the arms, which disrupts their fit into the socket in the body. I'd rather have them left on a sprue so I can cut it once in the right place, rather than trim down a fiddly bit.
On the positive side of things, the detail is very good, which makes the meandering of the mold lines even more lamentable.
The clean up is going to mean the reviews will take longer than I would like, but I'll try and get them turned around ASAP.
For those wishing to look at the reviews from the first wave of teams there are reviews up for:
Corporation
Marauders
Forge Fathers
Veer-Myn
MVPs
Tuesday, 7 May 2013
Zombicide I - Second Wave Review
So then, Zombicide's second wave. Firstly it's worth noting two changes that have been made to the expected model between the end of the Kickstarter and now.
In one of the most recent updatesthere was this little paragraph tagged on the end. I'm not impressed with the level of communication this shows, in how last minute backers have been infromed.
"At Miramax's request, Guillotine Games made some modifications to the costumes for Eva and Marvin - if you ordered them and don't like what you got, we'll be happy to take them back, just drop us an email."Trying to track down the original artwork online is difficult, but I did manage to find a picture of the sculpts, in their unaltered forms.
Given the number of Kickstarters that are borrowing inspiration for their figures from popular culture, I'm surprised we're not seeing much more of this sort of thing, with someone with an interest stepping in to "protect" an image. However moving on to what the models themselves look like now.
Marvin
Very little has changed, beyond the beard being filled out, and the tie going missing, both things that can be easily changed if desired. Note the Space Marine for a bit of scale. The bases are just shy of 25mm.
Eva
Yellow plastic doesn't photograph well. The gun has been swapped out, the sheathed Katana has been lost, a beret has been added along with shoulder pad things. This model is going to require a bit of work to get back to being the model I expected it to be.
And now to get properly started on the review.
Monday, 6 May 2013
Infinity - April Release
It still throws me that the Infinity releases come at the back end of the month. Here's the latest set in the order Blogger's chosen to put the images up.
Scots Guard
We saw this model last month. I really like the cloak, but it's ruined by having the big, non camouflaged, shoulder pad being so obvious.
Kirpal Singh, Akalis Major Sergeant
A great model, the basics are all there, accentuated by the little details. The pose is solid and commanding, the armour is well detailed, and the face really draws the eye. I really like the helmet hanging from his belt. I really can't fault this model.
Domaru Takeshi “Neko” Oyama
Another fantastic character model, it'd take way too long to list the good points. The bad however is limited to two things. The sword grip being so low, and the manga stylings of face/hair. Otherwise it's a perfect model.
Haqqislam Support Pack
Unusually for the support packs, the Doctor and Engineer have been re-sculpted. The Doc looks good (apart from the bare midriff), but I can't shake the idea that the Engineer is sitting on an invisible stool.
Chaksa Auxiliaries
I'm really not a fan of these models. There's something disappointingly retro about them, and it's just not working for me. I'm not sure if it's lack of detail on the flesh, the chunky armour plates, or the shoulder mounted missile launcher.
I think Kirpal Singh is the model of the month, with other releases fallig short in one way or another. We really need to see another Tohaa push or their forces are going to stay a long way behind the model pool of other factions.
Scots Guard
We saw this model last month. I really like the cloak, but it's ruined by having the big, non camouflaged, shoulder pad being so obvious.
Kirpal Singh, Akalis Major Sergeant
A great model, the basics are all there, accentuated by the little details. The pose is solid and commanding, the armour is well detailed, and the face really draws the eye. I really like the helmet hanging from his belt. I really can't fault this model.
Domaru Takeshi “Neko” Oyama
Another fantastic character model, it'd take way too long to list the good points. The bad however is limited to two things. The sword grip being so low, and the manga stylings of face/hair. Otherwise it's a perfect model.
Haqqislam Support Pack
Unusually for the support packs, the Doctor and Engineer have been re-sculpted. The Doc looks good (apart from the bare midriff), but I can't shake the idea that the Engineer is sitting on an invisible stool.
Chaksa Auxiliaries
I'm really not a fan of these models. There's something disappointingly retro about them, and it's just not working for me. I'm not sure if it's lack of detail on the flesh, the chunky armour plates, or the shoulder mounted missile launcher.
I think Kirpal Singh is the model of the month, with other releases fallig short in one way or another. We really need to see another Tohaa push or their forces are going to stay a long way behind the model pool of other factions.
Sunday, 5 May 2013
Sunday Photo Page - Kickstarters Ahoy
The title would be more appropriate if there'd been something with boats in, but no such look. Instead both DreadBall Season 2 and Zombicide's second wave have turned up over the last week, which means I'll be doing reviews over the next fortnight (Going through DreadBall team by team again. Fingers crossed the plastic has changed).
Saturday, 4 May 2013
From The Æther - Faeit 212
Faeit 212 is still down, (although Bell Of Lost Souls is back up and running) after an eventful week for the GW side of the gaming community. Here is the DMCA Complaint that seems to have caused the trouble.
It seems wrong to post the usual list of links while Faeit is still down, so they'll be a monster of a post to come.
Here's the latest news from Natfka, which gives a good deal information on what is next and what has happened.
It seems wrong to post the usual list of links while Faeit is still down, so they'll be a monster of a post to come.
Here's the latest news from Natfka, which gives a good deal information on what is next and what has happened.
Friday, 3 May 2013
Specialist Games Winding Down Along With Collectors Ranges
Games Workshop are winding down Specialist Games, along with Forge World's tie in models, and the metal models in the Fantasy and 40K Collectors ranges. This post focuses on the Specialist Games, but many of the points transfer over.
I'll let that sink in, on the chance you're unaware of this. Not that there's a reason you'd be aware of this unless you have your eyes on the online community. Certainly GW have not put out any official word that this is happening. The main source of information is people ringing Customer Service and being told that model aren't being replaced.
The mechanics are brutally simple, in that as regional stock is run down models aren't being replaced. Instead you get this on the product page:
Things are pretty much up in the air as to what's happen with rules or boxed sets. The rules are available in PDF format online through GW, and hopefully they'll stay like that officially, so the games don't wholly die out.
I wonder how much this is a perfect storm of declining sales and the replacement of metal models with Finecast. Although there doesn't seem to be the big push that the was to move the main ranges over to Finecast.
Different games are going to be affected to different degrees. Necromunda, Mordhiem, and Gorkamorka are all going to see players either simply using models from the big two systems, or moving to other suppliers.
Blood Bowl is probably the game with the most specific non GW models available, so it's very dependent on how much you like GW's models vs those made by others
Inquisitor is a special case as that has already got a following using models outside the 54mm scale models specifically provided by GW, as part of INQ28.
Epic seemed to have its hayday before I got into the hobby, but it's always been outside my interest, so I can't really comment with any certainty on that. Likewise Battlefleet Gothic, which is facing stiff competition from Spartan Games and X-Wing I imagine.
Warmaster has always been an odd thing, and I never got the impression it was doing well even shortly after release.
Battle of Five Armies has had its card marked since the Hobbit really, and I couldn't tell you when it was pulled.
There's a whole issue of how none standard games (well, none 28mm) require different terrain etc, and the extra hoops they create for themselves, but that's a whole other post.
There is a lot of noise on the internet about this at the moment, although stocks don't seem to be vanishing as fast as might be expected.
Putting aside the damage done to the gaming community there's an issue of transparency. We only know that the SG range is winding down because it was actively chased up. How is that a good way to run things? You'd think there'd be a warning, and something like a few weeks to let people get the models they want. This seems especially bad in the week Feait 212 goes dark (I'll be posting about that shortly).
GW abandoned the Specialist Games range a long while ago. Somewhere I have a White Dwarf that charts the studio Necromunda campaign that was run in an effort to raise interest. I don't know the issue number off the top of my head, but it was many years back now. Certainly there's been no active promotion, online, in White Dwarf, or in stores, leaving the games to live and die on their own merits, and the power of the various communities off and on online to keep things going.
I wonder if we'll see White Dwarf rules for skirmish games under the two big systems of if GW is moving to just selling big armies? Or are we going to see an expensive plastic revival in the form of Limited Edition box sets.
There is going to be a lot of fall out from this. Here are my thoughts in a very vague order.
- Run on popular models on GW, be it for personal use, or for resale at a layer date.
- eBay prices are going to really ramp up, as people hold on to model rather than sell them, and we'll see big bidding wars over SG models, and probably books.
- Increase in fakes, as people try and take advantage of the situation by casting copies of the OOP models.
- Increase in non GW models - there are already firms producing models that can be used in Blood Bowl, Necromunda, etc (although not for other systems (Inquisitor springs to mind first, then Gorkamorka), each for different reasons I imagine), and this is only going to rise to fill the vacuum.
- The above is also going to lead to people moving away from GW as they are exposed to other companies, be it for models, or simply because of moving to a totally new/different system.
- Turning players away. This is going to be the last straw for some, as GW turns its back on their game. I can't help feeling they'd be somewhat justified.
- Increase in plastic set sales. This is going to depend on a lot of things, especially the situation with the sale of bits, but people are going to want more conversion bits to make model x that they can't get otherwise. This is going to be limited to the 28mm games obviously, and may not be noticeable in the grand scheme of things.
So, to finish up, get what you want, while you can, and we'll all hold or breath to see what happens next.
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