DreadBall - Marauders / Orxs and Goblins - Greenmoon Smackers
Welcome to part 2 of 5 where we move from the Humans to the Orxs.
Containing 4 Guards and 6 Jacks the Orx team is one that plays heavily on the differential between the stronger Orxs and the fragile Goblins.
The four Guards are identical, and there are a number of issues with the kit.
Mould lines are an issue with the thigh armour below being are particularily bad example, and running over detail in an awkward way.
The heads suffer from two problems. Firstly the last bits of sprue are in an awkward place to be cleaned off.
Secondly, the connecting tab is too long and badly shaped, to the extent that the model below is the only one I was able to make to "fit" together. The others didn't even go in.
Dealing with this mean cutting the tabs of entirely, and then gluing around the collar to ensure a good bond.
The Jacks come with two body types, a set of four arms (in two poses), and six heads (again in two types).
Due to the way the models are sculpted the heads only fit onto a certain body (the ears are the problem), and the arms only give two poses.
The Team and Conclusions
The team photo shows the sad lack of variation in the kit, as well as the size of the Guard Orxs.
The detail on the models is good, and assembly was easy for the most part, but the lack of variety lets the kit down. Conversions would be difficult to achieve without considerable effort. That said, the four poses that there are look good, and the team really shows the size dynamic.
The stand alone team set is available for £14.99 and contains 3 Guards and 5 Jacks, and extras.