Welcome to the first of a number of Sedition Wars articles. Much as I did for DreadBall I'll be putting up a few posts, covering the game's contents in detail. These have now gone up, and you can read specific posts on the Vangaurd, Strain, and the map tiles.
This opening piece will deal with the what comes in the main boxed game, but won't be focusing on the miniatures, as they'll be getting a post each for the Vanguard and Strain. The Biohazard extras will also be getting their own post.
Those of you who've seen my Sunday post will already be aware of the sad state of the packaging the game arrived in. Those of you who are not, well this photo might be a surprise.
Thankfully nothing was damaged apart from my expectations. Getting everything out and dusting out the polystyrene produced quiet a nice pile of goods.
Below is the back of the box, which gives a good list of the contents, which is sadly not repeated elsewhere. I've uploaded it at its full size so it ought to be legible to all. It should making checking the box contents a bit easier than having to either empty the box out completely or lifting it over your head. Click to embiggen.
Opening up the box reveals the cardboard tiles at the top of the box. Here's one of the two counter sheets. Note the train car at the bottom.
And the back of it. It's nice thick card and the print quality is high.
And the second set of counters. We'll be coming back to them in a bit.
Underneath these was the rulebook, 58 A4 pages of rules, a bit of background and 9 scenarios.
Then came the five double sided map tiles. I'll be review these in a separate post, so for now here's a taster. The boards are just short of 14" a side, individual, and well printed.
Beneath the tiles are the miniatures and other bits and pieces of the game. It's a shame that the bottom section isn't better designed for storing the game after everything has been opened and assembled.
And unpacked from the box.
Before I move onto all these pieces I'm going to swing back to the card counters. There are rather a lot of them, but below is a copy of each type, with a 25mm base for a bit of scale.
Everything punched out very cleanly, without tearing the backing. The one issue I have is that the cutting die hasn't quite lined up spot on on one sheet, leaving some of the printing a little off centre.
Onto the box contents proper, in order of increasing interest. Firstly eight dice.
These are the 30 nano tokens, with the strain logo cast on them.
Unfortunately the production process has left a little circle beneath the logo.
These are the Infection (Red) and Shield (Blue) markers. They clip onto the 25mm bases thanks to the two sockets on the underside of the bases, and the studs on the markers (which can be seen clearly on the blue ones). They stack as many times as you want, as illustrated in the picture, but are a bit of a pain to get apart. The base at the bottom right has an infection marker placed under it, which is quiet hard to tell from above, but should stand out well enough during game-play.
Each model has it's own card. These are double sided, playing card size, and include the stats, wound track, and abilities for each model.
The small bases are 25mm (so the same size as a standard GW round base) with straight sides. There's a selection of detailing. The 50mm bases all share the same design.
Onto the models, briefly. A with the titles, these will be getting separate, more detailed posts.
The Vangaurd get the lions share of multipart miniatures. Working left to right, we have Barker Zosa (with parts for the Azriel Heavy Fusion Lance, or the under-slung Lucifer Plasma Thrower), Corpsman Morgan Vade, Hurley (the Drone), Akosha Nama, and Captain Kara Black (who I appear to have put Akosha's arm next to by mistake).
The Vangaurd troops, the Samaritan's come with four poses, the male helmeted trooper, with his gun attaching at the shoulder, the helmet-less female trooper, the helmeted female trooper and the bare headed male trooper. These last three are used for the Heavy Weapons, with only the male trooper being able to equip the Reaver due to the way the arms attach..
It's worth noting that while I have the right number of models the model distribution is wrong compared to the numbers listed on the back of the box (I have an extra female trooper with helmet, instead of a female trooper without).
Here they are in more detail. Along with the weapon sprue, which working clockwise from top right goes: Bouncer (for the Grenadier), Azriel Fusion Lance (for the Lancer/Elite Samaritan), Reaver arm, and finally the Reaver itself.
Onto the Strain forces. Below are the lesser models, running from Phase 1 (First three lines) to the Phase 2 Stalkers (fourth line) to the Phase 3 Quasimodos (Last line).
Below are two Scyth Witches, two Brimstones, and a Cthonian.
And lastly we have the Grendlr. You may want to read this before constructing it.
And that's the end of it as far as the unboxing goes. Check back tomorrow for a run down of the terrain tiles and the miniatures.
There have only been three issues so far. The first was that the Resin Kara was missing from my Bioshock pack. Apparently I'm not the only one.
Secondly I am missing the Grendlr's head. The picture above shows a head (the small piece, top right) borrowed from the Biohazard set.
Thirdly one of my terrain tiles appears to have something trapped in it. When I get a replacement, I'm going to cut it open and see what I find.
Happily all this has been dealt with by CoolMiniOrNot and things should be on their way to me.
Overall I'm very impressed with the quality of the set. I need to sit down with the rules, and with the models, but so far so good. If anyone has any questions I'll do my best to answer them in the comments below.