Beyond The Gates Of Antares Kickstarter Cancelled


Beyond the Gates of Antares has been cancelled. You can read the full announcement either below, or on Kickstarter
"After much consideration we have decided to withdraw our project from Kickstarter.

We’d like to thank you all for believing in us and backing us, GoA will still become a reality but through different means.

We will take the next month to reassess our plans, during this time you will still see us on the forums and we will continue to post updates to our website. Once we have a plan set we will let you all know what it is so that we can continue to build GoA together.

There are a lot of positives to take from this journey and we certainly don’t think of this as a failure, more a change in plans with actual direct feedback from the market, which should help us greatly in the future. One of the best things we’ve done is you guys. We managed to develop a thriving community in a very short time, which is bursting with ideas and support for the project and for that we thank you and we will continue to want and need your help in the future.

There are too many people to thank, but we’d like to take the opportunity to give special thanks to these guys (in no order!): Melcavuk, Krazus, Prototheca, Endtransmission, Karl Pedder, Gylan Hunter, Michael Musson, John Wigley, Des Hanley, Karol Rudyk, Bruno Lavallee, Angelika Rasmus, Andy Gibson (brandnewbadidea), Golem Painting Studios, James Sherriff, Tim Prow, Kev White, Wojtek Fils, Bob Naismith, Andrew Chesney, Paul Sawyer

We’ll talk to you all very soon

Thank you!

Rick, Rik, John and Co

PS almost final Hansa pics below!"


I think this image from Kicktraqu tells much of the tale. Things standing as they do, the £100,000 seems to be a fairly impressive total, despite not reaching the goal. Certainly contemporary Kickstarters should be envious of the figure.


After an initial flurry of backers, and a lot of interviews and attention, the interest in the project just seemed to fall away. Certainly the graph below shows people pulling their money out of the project towards the end.


I think the main hurdle to the success of the Kickstart has been that compared to other projects out there, it had too little to show. While Kickstarter isn't intended to work as a pre order service, that does seem to be the way to increase the revenue. Sedition Wars, Zombicide, Kingdom Death, DreadBall, and the like all had a tangible thing for backers to buy, supplemented by concept sketches and the like, as things were added. Gates Of Antares on the other hand started out a long way off from that, without even the sketches to show, and people just weren't as keen to buy into the idea of an idea. The high target has also likely hobbled the project, as everything was in the wind until it was hit. A lower target would have at least allowed some certainty for backers, if not facilitated the large scope intended by the game. I suppose it may be a case of do it right or not at all though.

I do have to wonder if it's a problem created through the physical nature of the miniatures hobby, as video games, with only a bit more artwork for backers to go off, have raised reasonable money. Then again that is a far larger potential pool of backers to draw upon.

I think there are clear lessons to be learned from this Kickstarter, and I hope we'll see Beyond The Gates Of Antares return, in a far more solid format at some point (not too soon though, as there are other Kickstarters I want to support).

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